Conowingo Area, MD

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Description: Mostly sport climbing area on the banks of the Susquehanna River
Location: Approximately 2 hours north of Washington, D.C., 1 hour northwest of Baltimore, MD near Lancaster County, PA.
Directions: From D.C. get on out of the city and head on I-95 north towards Baltimore/New York.  Continue on 95 through Baltimore to Route 222 (the first exit after crossing the bridge over the Susquehanna River).  Follow exit to the stop light, make right hand turn on Rt. 222 North.  Make a left hand turn at the next light to stay on Rt. 222.  Drive for about 10 minutes through one sleepy little town until Rt. 222 intersects with Rt. 1 at the Conowingo Dam.  Make a right hand turn, follow the road up the hill and make a left hand turn onto Old Mill Road.   Follow the road down for a couple of minutes to the first stop sign.  Make left (stay to the right of the veer) and follow Old Mill Road to the next stop sign.   Go straight and follow the road to the river.  Park off to the left before the tracks.

NOTE!

Access to this area is a major issue.   There is heavy debate as to who even owns the land (the power company or the railroad).  Please be very weary of this issue as you plan your outing.  Keep numbers in your party to a minimum.  Do not loiter, do not drink booze, and act on your best behavior.  If asked to leave by the authorities, leave immediately and be courteous as you depart.  Do not jeopardize access to this area forever by being a dick!  Thank you. 


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The Cauldron

Description: After hoofing up the vague steep trail
Approach: From the parking area, follow the tracks left (downstream).  The climbs are on your left-hand side just before the tunnel.  Total approach time - 10 minutes.

Middle Earth

Description: After walking down the tracks and past some chossy rock you will find 7 bolted routes ranging from 5.8 to 5.11.   The bolts are hard to see because they have been painted to match the rock and sealed with epoxy.  The routes are long, exciting, and a little bit dirty.   Start out on the easy stuff first.
Approach: From the parking area, follow the tracks left (downstream).  The climbs are on your left-hand side just before the tunnel.  Total approach time - 10 minutes.

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Get Mad (5.10a/ 7 bolts / 60 ft / PPPP )
Location: First run on left-most side after chossy rocks.
Anchors: Two bolts and slings
The Run: Climb steep face to belay at very top.  Climb is often wet - (see above picture)
Jap Time (5.8/ 8 bolts / 60 ft / PPP )
Location: Climb at arete just left of the graffiti "S"
Anchors: Two bolts and slings
The Run: Climb steep face to comfortable belay.
Nebuchadnezzar's Dream (5.9/ 9 bolts / 70 ft / PPP )
Location: 3 feet Right of Jap in corner
Anchors: Two bolts and slings
The Run: Just follow bolts up non-obvious line, past overhang 40 feet up, to stance below a bulge with a bolt.  DO NOT go left up easy looking, but rotten gully; go straight up over right side of bulge to top.   Much better than it looks.
Fastidious Dude (5.8/ 12 bolts / 80 ft / P )
Location: 15 feet right of Nebuchadnezzar's
Anchors: Two bolts and slings
The Run: Climb vague line up ledgy face to belay at top.
Bleeding Heart (5.10/ 11 bolts / 80 ft / PPPP )
Location: 15 feet right of Fastidious Dude at graffiti "U"
Anchors: Two bolts and slings
The Run: Climb forgettable 5.9- rock to ledge with bush 35 feet up.  Climb up and left (hard) and into right facing dihedral.   Climb dihedral to top and belay station.  Wild crux at very top!
Perchance to Dream (5.9+/ 11 bolts / 80 ft / PPP )
Location: Same as Bleeding Heart
Anchors: Two bolts and slings
The Run: Climb Bleeding Heart to the 8th bolt (extra long runner) and move easily right to another bolt (long runner).  Climb up and right to belay.  Hell of a runout then the crux after 10th bolt.
Screwed Up Bitch (5.8/ 12 bolts / 80 ft / PP )
Location: 20 feet right of Bleeding heart at graffiti "NO"
Anchors: Two bolts and slings
The Run: Climb left face of dihedral.   Follow to the top.
Comments: "Climb fun dirty face to ledge with bush.  Hard move getting onto ledge.  Continue up for a couple of more bolts on bulging arete.  Crux is getting to last bolt before anchors.  Slopers and a hell of a reach to a breadbox get you to the bolt.  Great undercling at the anchors." - MG